I think part of my problem was that I could not get the Live Link Pose node to
”see” the iPhone unless I copied and pasted the node from the other project file blueprint. Part of me suspects what I did wrong had to do with the integration. I brought in the animation file as opposed to the full character. However, when we went back to Mary’s project her character stopped working as well. This could also mean it was an issue with the phone’s connection to the computer. We suspected that it’s IP kept changing. Having said that, it’s hard to say.